The Ultramarine Omega Battlehost and Xenos-Chaos Alliance
The Art of Warhammer: The Line and the Breach
This 20,000-point force list is not merely a collection of legal armies placed across a table, but a deliberate act of strategic theater. On one side stands the Ultramarine Omega Imperial Battlehost, a vast expression of Imperial order: doctrine, armor, command hierarchy, sacred violence, and the terrible confidence of an empire that believes survival is achieved through discipline. On the other side gathers the Chaos Xenos Alliance, a counterweight of rupture and refusal: fallen warriors, corrupted titans, Drukhari raiders, ancient Aeldari war-spirits, and the hidden uprising of the Genestealer Cult.
Together, they form the yin and yang of the Art of Warhammer.
The Imperial force is the line. It is the wall, the command post, the armored column, the sanctified kill team, the old company standard held in smoke and ruin. Its five armies each express a different face of Imperial warfare. Ultramarine Alpha is the command-anvil: Guilliman, Tigurius, Terminators, and Scouts forming a disciplined center of elite pressure. Ultramarine Baker is the memory of older wars, a Firstborn company of Tactical Marines, Rhinos, Devastators, Calgar, and Victrix Honour Guard. Ultramarine Charlie Blitz is the fast disciplinary arm, using bikes, speeders, assassins, and Inquisitorial assets to strike, disrupt, and punish exposed targets. Recon Force Delta is the militarized frontier, where Guard reconnaissance escalates immediately into Sentinels, heavy weapons, a Stormlord, and a Knight Castellan. Excommunication Force is the holy execution clause, bringing Grey Knights, Paladins, Land Raiders, and Dreadknights to erase threats too profane for normal Imperial response.
The Chaos Xenos Alliance is the breach. It does not seek to defeat Imperial order on Imperial terms. It seeks to make that order incoherent. Black Legion Murderforce is the fallen mirror of the Space Marines, with Abaddon, Terminators, daemon engines, corrupted armor, and an allied Knight Abominant. Battle Clade Abominable is the skyline of dread, a Chaos Knight engine of terror reinforced by Nurgle’s obscene endurance. Kabal of Q is speed weaponized into cruelty: Raiders, Ravagers, Reavers, Scourges, Incubi, Wyches, and Talos assets designed to split the battlefield open. Wraithhost Titanic is ancient consequence made manifest, with Eldrad, Spiritseers, Wraithlords, and three Wraithknights turning memory into artillery. The Brood is the revolution under the floorboards, using Genestealer Cult bodies, Aberrants, Purestrains, Acolytes, Metamorphs, and Neophytes to make every objective feel contaminated.
These forces are designed for the 11th Edition environment, where army identity, mission posture, objective play, and Force Dispositions matter as much as raw lethality. The new meta rewards armies that understand what they are trying to do before the first model moves. A force cannot simply kill well; it must score, contest, survive, trade, and preserve its most important assets long enough to shape the mission.
The Imperial Battlehost operates best when it makes the game legible. It wants defined fronts, protected fire lanes, stable objective anchors, and coordinated counterpunches. Its greatest strength is layered threat response. Ultramarine Alpha and Excommunication Force form elite pressure nodes that can absorb punishment and contest the center. Baker provides durable board presence, bodies, transports, and old-school missile saturation. Recon Force Delta establishes heavy ranged deterrence and armored control. Charlie Blitz prevents the enemy from comfortably staging, screening, or hiding behind a slow battle plan.
To operate optimally, the Imperial side should avoid spreading its elite assets too thin. It should build around mutually supporting battle zones: one durable center, one armored fire base, one fast disruption wing, and one sanctified reserve/counterattack element. Guilliman, Calgar, Lord Solar, Grey Knight characters, and the Inquisition elements should not be treated as isolated heroes; they are command architecture. The Imperial player wins by forcing the Alliance to fight through overlapping zones of consequence.
The Chaos Xenos Alliance, by contrast, operates best when it refuses a single front. It should not line up opposite the Imperial army and attempt an honorable advance. Its strength is simultaneity. The Chaos Knights and Wraithknights create immediate existential pressure that the Imperium cannot ignore. The Black Legion anchors the corrupted center with Abaddon and daemon engines. The Drukhari threaten exposed flanks, weak objective holders, and isolated command pieces. The Brood destabilizes the scoring game by appearing where the Imperial player thought the battle was secure.
To operate optimally, the Alliance must force the Imperium to answer too many questions at once. If the Imperial player is calmly choosing target priority, the Alliance is losing. The Alliance must create crisis: towering targets advancing, raiders striking, cult bodies contesting, elite melee threats staging, and ancient Aeldari firepower deleting the pieces the Imperium needs to stabilize. It is not a wall. It is a knife, a hammer, a ghost, a plague, and a riot arriving together.
The most elegant way to understand the full 20,000-point structure is through its five natural pairings.
Ultramarine Alpha versus Black Legion Murderforce is the central myth: Guilliman’s order against Abaddon’s long war. This is the ideological duel of the battle, where loyalist command doctrine meets the corrupted mirror of the Legiones Astartes.
Ultramarine Baker versus The Brood is the human-scale tragedy: old loyalist infantry discipline against insurgency, infection, and revolt. Baker wants ranks, bolters, Rhinos, and Devastators. The Brood wants to make those ranks meaningless by attacking from underneath.
Ultramarine Charlie Blitz versus Kabal of Q is the knife fight. Both forces understand speed, disruption, and target isolation. Charlie Blitz uses Imperial enforcement velocity: bikes, speeders, assassins, and agents. The Kabal uses predatory velocity: raiders, ravagers, blades, and cruelty. This matchup is not about who is stronger; it is about who activates the trap first.
Recon Force Delta versus Battle Clade Abominable is the god-engine confrontation. Guard armor, Sentinels, a Stormlord, and a Knight Castellan face Chaos Knights and Nurgle-tainted horror. This is the thunderous armored duel where positioning, firing lanes, sacrifice units, and target priority decide whether the Imperial gunline holds or collapses.
Excommunication Force versus Wraithhost Titanic is the metaphysical war. Grey Knights bring sanctified violence, psychic discipline, Land Raiders, Paladins, and Dreadknights. The Wraithhost brings the ancient dead, Eldrad, Spiritseers, Wraithlords, and Wraithknights. This is not merely daemon-hunters versus xenos constructs. It is faith weaponized against memory weaponized.
Operating the Full 10,000-Point Armies
The Imperial side should play as a structured defense that can counterattack. Its goal is not to rush the entire table. Its goal is to decide which parts of the table matter, fortify them, and punish anything that enters those zones. Baker and Recon Delta can create a broad scoring and firepower base. Alpha and Excommunication Force can hold or retake the center. Charlie Blitz should be used aggressively but not wastefully: its purpose is to disrupt the Alliance’s staging, remove fragile scoring pieces, pressure flanks, and force early defensive decisions.
The Alliance side should play as layered catastrophe. It should not reveal every trick at once, but it should present multiple urgent problems from turn one. Chaos Knights and Wraithknights create target saturation. Black Legion threatens the central brawl. Drukhari assets hunt isolated units, exposed armor, and weak objective holders. The Brood should not be judged by how much it kills; it should be judged by how much Imperial attention it steals, how many objectives it contaminates, and how many clean plans it ruins.
In the current mission-focused environment, the strongest lists are not necessarily the ones that destroy the most points. They are the lists that keep functioning while damaged. That is the key test for both sides. The Imperial force must ask: can we still score if the center cracks? The Alliance must ask: can we still score if the big monsters die? The side that can answer yes has the advantage.
The Ultramarine Omega Imperial Battlehost is the fantasy of order surviving apocalypse.
The Chaos Xenos Alliance is the truth that apocalypse never arrives in only one form.
One side is command. The other is consequence. One side is the wall. The other is everything the wall was built to deny. In that tension, these armies become more than a matched collection of points. They become a miniature epic about empire, memory, rebellion, corruption, duty, and collapse.
That is the Art of Warhammer: not simply building to win, but building so that the battle means something before the first die is rolled.
Ultramarine Omega Imperial Battlehost
Ultramarine Alpha (2000 points)
Space Marines
Ultramarines
Strike Force (2000 points)
1st Company Task Force and Subversion Assets (3 Detachment Points)
Force Dispositions: Priority Assets, Reconnaissance
Attached Units
Attached Unit 1
Chief Librarian Tigurius (95 points)
• Attached as: Leader (Character)
• 1x Bolt Pistol
1x Rod of Tigurius
1x Storm of the Emperor’s Wrath
Ancient (40 points)
• Attached as: Support (Character)
• 1x Bolt pistol
1x Bolt rifle
1x Close combat weapon
Intercessor Squad (80 points)
• Attached as: Bodyguard (Battleline)
• 1x Intercessor Sergeant
• 1x Bolt pistol
1x Bolt rifle
1x Close combat weapon
• 4x Intercessor
• 4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
Attached Unit 2
Chaplain in Terminator Armour (100 points)
• Attached as: Leader (Character)
• 1x Crozius arcanum
1x Storm bolter
• Enhancement: The Imperium’s Sword
Terminator Assault Squad (335 points)
• Attached as: Bodyguard
• 1x Assault Terminator Sergeant
• 1x Storm Shield
1x Thunder hammer
• 9x Assault Terminator
• 4x Storm Shield
4x Thunder hammer
5x Twin lightning claws
Attached Unit 3
Chaplain in Terminator Armour (75 points)
• Attached as: Leader (Character)
• 1x Crozius arcanum
1x Storm bolter
Terminator Squad (320 points)
• Attached as: Bodyguard
• 1x Terminator Sergeant
• 1x Power weapon
1x Storm bolter
• 9x Terminator
• 1x Assault cannon
1x Chainfist
1x Heavy flamer
8x Power fist
7x Storm bolter
Attached Unit 4
Librarian in Terminator Armour (85 points)
• Attached as: Leader (Character)
• 1x Force weapon
1x Smite
• Enhancement: Rites of War
Terminator Squad (320 points)
• Attached as: Bodyguard
• 1x Terminator Sergeant
• 1x Power weapon
1x Storm bolter
• 9x Terminator
• 1x Assault cannon
1x Chainfist
1x Cyclone missile launcher
8x Power fist
8x Storm bolter
CHARACTERS
Captain (80 points)
• 1x Master-crafted power weapon
1x Plasma pistol
Roboute Guilliman (340 points)
• Warlord
• 1x Emperor’s Sword
1x Hand of Dominion
OTHER DATASHEETS
Scout Squad (65 points)
• 1x Scout Sergeant
• 1x Bolt pistol
1x Boltgun
1x Close combat weapon
• 4x Scout
• 4x Bolt pistol
4x Boltgun
4x Close combat weapon
Scout Squad (65 points)
• 1x Scout Sergeant
• 1x Bolt pistol
1x Boltgun
1x Close combat weapon
• 4x Scout
• 4x Bolt pistol
4x Boltgun
4x Close combat weapon
Ultramarine Baker
Firstborn Company (2000 points)
Space Marines
Ultramarines
Strike Force (2000 points)
Blade of Ultramar (3 Detachment Points)
Force Dispositions: Priority Assets
Attached Units
Attached Unit 1
Lieutenant (65 points)
• Attached as: Support (Character)
• 1x Bolt Pistol
1x Close combat weapon
1x Master-crafted bolter
• Enhancement: Student of the Codex
Tactical Squad (140 points)
• Attached as: Bodyguard (Battleline)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Flamer
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Lascannon
CHARACTERS
Marneus Calgar in Armour of Antilochus (140 points)
• Warlord
• 1x Gauntlets of Ultramar
BATTLELINE
Tactical Squad (140 points)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Flamer
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Lascannon
Tactical Squad (140 points)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Flamer
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Missile launcher
Tactical Squad (140 points)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Flamer
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Missile launcher
Tactical Squad (140 points)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Meltagun
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Multi-melta
Tactical Squad (140 points)
• 1x Tactical Sergeant
• 1x Close combat weapon
1x Plasma pistol
1x Power fist
• 8x Tactical Marine
• 8x Bolt pistol
7x Boltgun
8x Close combat weapon
1x Flamer
• 1x Tactical Marine
• 1x Bolt pistol
1x Close combat weapon
1x Plasma cannon
DEDICATED TRANSPORTS
Rhino (75 points)
• 1x Armoured tracks
1x Hunter-killer missile
1x Storm bolter
Rhino (75 points)
• 1x Armoured tracks
1x Hunter-killer missile
1x Storm bolter
Rhino (75 points)
• 1x Armoured tracks
1x Hunter-killer missile
1x Storm bolter
OTHER DATASHEETS
Devastator Squad (200 points)
• 1x Devastator Sergeant
• 1x Astartes chainsword
1x Close combat weapon
1x Grav-pistol
• 9x Devastator
• 9x Bolt pistol
5x Boltgun
9x Close combat weapon
4x Missile launcher
Devastator Squad (200 points)
• 1x Devastator Sergeant
• 1x Astartes chainsword
1x Close combat weapon
1x Grav-pistol
• 9x Devastator
• 9x Bolt pistol
5x Boltgun
9x Close combat weapon
4x Missile launcher
Devastator Squad (200 points)
• 1x Devastator Sergeant
• 1x Astartes chainsword
1x Close combat weapon
1x Grav-pistol
• 9x Devastator
• 9x Bolt pistol
5x Boltgun
9x Close combat weapon
4x Missile launcher
Victrix Honour Guard (130 points)
• 1x Chapter Ancient
• 1x Banner of Macragge
1x Master-crafted power weapon
• 1x Chapter Champion
• 1x Blades of honour
• 1x Victrix Honour Guard
• 1x Master-crafted bolt carbine
1x Master-crafted power weapon
Ultramarine Charlie Blitz (2000 points)
Space Marines
White Scars
Strike Force (2000 points)
Stormlance Task Force (3 Detachment Points)
Force Dispositions: Disruption
Attached Units
Attached Unit 1
Suboden Khan (100 points)
• Attached as: Leader (Character)
• Warlord
• 1x Heavy bolt pistol
1x Onslaught gatling cannon
1x Power sword
1x Stormtooth
Outrider Squad (200 points)
• Attached as: Bodyguard
• 1x Outrider Sergeant
• 1x Astartes chainsword
1x Heavy bolt pistol
1x Twin bolt rifle
• 5x Outrider
• 5x Astartes chainsword
5x Heavy bolt pistol
5x Twin bolt rifle
• 1x Invader ATV
• 1x Bolt pistol
1x Close combat weapon
1x Multi-melta
1x Twin bolt rifle
Attached Unit 2
Inquisitor Coteaz (95 points)
• Attached as: Leader
• 1x Bolt pistol
1x Glovodan Psyber‐eagle
1x Nemesis daemon hammer
1x Psychic Blast
Inquisitorial Agents (60 points)
• Attached as: Bodyguard
• 5x Inquisitorial Agent
• 5x Agent firearm
5x Agent melee weapon
• 1x Gun Servitor
• 1x Agent melee weapon
1x Heavy bolter
Attached Unit 3
Chaplain on Bike (85 points)
• Attached as: Leader (Character)
• 1x Absolvor bolt pistol
1x Crozius arcanum
1x Twin bolt rifle
• Enhancement: Portents of Wisdom
Outrider Squad (200 points)
• Attached as: Bodyguard
• 1x Outrider Sergeant
• 1x Astartes chainsword
1x Heavy bolt pistol
1x Twin bolt rifle
• 5x Outrider
• 5x Astartes chainsword
5x Heavy bolt pistol
5x Twin bolt rifle
• 1x Invader ATV
• 1x Bolt pistol
1x Close combat weapon
1x Multi-melta
1x Twin bolt rifle
Attached Unit 4
Chaplain on Bike (70 points)
• Attached as: Leader (Character)
• 1x Absolvor bolt pistol
1x Crozius arcanum
1x Twin bolt rifle
Outrider Squad (200 points)
• Attached as: Bodyguard
• 1x Outrider Sergeant
• 1x Astartes chainsword
1x Heavy bolt pistol
1x Twin bolt rifle
• 5x Outrider
• 5x Astartes chainsword
5x Heavy bolt pistol
5x Twin bolt rifle
• 1x Invader ATV
• 1x Bolt pistol
1x Close combat weapon
1x Multi-melta
1x Twin bolt rifle
CHARACTERS
Chaplain on Bike (70 points)
• 1x Absolvor bolt pistol
1x Crozius arcanum
1x Twin bolt rifle
OTHER DATASHEETS
Invader ATV (60 points)
• 1x Bolt pistol
1x Close combat weapon
1x Onslaught gatling cannon
1x Twin bolt rifle
Invader ATV (60 points)
• 1x Bolt pistol
1x Close combat weapon
1x Onslaught gatling cannon
1x Twin bolt rifle
Invader ATV (60 points)
• 1x Bolt pistol
1x Close combat weapon
1x Onslaught gatling cannon
1x Twin bolt rifle
Land Speeder (95 points)
• 1x Close-combat weapon
1x Multi-melta
1x Onslaught gatling cannon
1x Stormfury missile launcher
Land Speeder (95 points)
• 1x Close-combat weapon
1x Multi-melta
1x Onslaught gatling cannon
1x Stormfury missile launcher
Land Speeder (105 points)
• 1x Close-combat weapon
1x Multi-melta
1x Onslaught gatling cannon
1x Stormfury missile launcher
ALLIED UNITS
Callidus Assassin (100 points)
• 1x Neural shredder
1x Phase sword and poison blades
Deathwatch Kill Team (100 points)
• 1x Watch Sergeant
• 1x Boltgun
1x Power weapon
• 4x Deathwatch Veterans
• 4x Boltgun
4x Power weapon
Eversor Assassin (120 points)
• 1x Executioner pistol
1x Power sword and neuro gauntlet
Vindicare Assassin (125 points)
• 1x Exitus pistol
1x Exitus rifle
1x Vindicare combat knife
Recon Force Delta (2000 points)
Astra Militarum
Strike Force (2000 points)
Recon Element (3 Detachment Points)
Force Dispositions: Reconnaissance
Attached Units
Attached Unit 1
Lord Solar Leontus (130 points)
• Attached as: Leader (Character)
• Warlord
• 1x Conquest
1x Konstantin’s hooves
1x Sol’s Righteous Gaze
Cadian Shock Troops (75 points)
• Attached as: Bodyguard (Battleline)
• 1x Shock Trooper Sergeant
• 1x Chainsword
1x Laspistol
• 9x Shock Trooper
• 9x Close combat weapon
1x Flamer
1x Grenade launcher
7x Lasgun
1x Vox-caster
Attached Unit 2
Cadian Command Squad (90 points)
• Attached as: Leader (Character)
• 1x Cadian Commander
• 1x Laspistol
1x Power weapon
• Enhancement: Guerrilla Honours
• 1x Cadian Veteran Guardsman
• 1x Close combat weapon
1x Laspistol
1x Meltagun
• 1x Cadian Veteran Guardsman
• 1x Close combat weapon
1x Lasgun
1x Master Vox
• 1x Cadian Veteran Guardsman
• 1x Close combat weapon
1x Lasgun
1x Medi-pack
• 1x Cadian Veteran Guardsman
• 1x Close combat weapon
1x Lasgun
1x Regimental Standard
Cadian Shock Troops (75 points)
• Attached as: Bodyguard (Battleline)
• 1x Shock Trooper Sergeant
• 1x Chainsword
1x Laspistol
• 9x Shock Trooper
• 9x Close combat weapon
1x Flamer
1x Grenade launcher
7x Lasgun
1x Vox-caster
Attached Unit 3
Primaris Psyker (65 points)
• Attached as: Leader (Character)
• 1x Force weapon
1x Laspistol
1x Psychic Maelstrom
• Enhancement: Survival Gear
Catachan Jungle Fighters (75 points)
• Attached as: Bodyguard (Battleline)
• 1x Jungle Fighter Sergeant
• 1x Close combat weapon
1x Laspistol
• 9x Jungle Fighter
• 9x Close combat weapon
9x Lasgun
1x Vox-caster
OTHER DATASHEETS
Aegis Defence Line (145 points)
Armoured Sentinels (65 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
1x Sentinel chainsaw
Armoured Sentinels (65 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
1x Sentinel chainsaw
Bullgryn Squad (90 points)
• 1x Bullgryn Bone ’ead
• 1x Close combat weapon
1x Grenadier gauntlet
1x Slabshield
• 2x Bullgryn
• 2x Close combat weapon
2x Grenadier gauntlet
2x Slabshield
Cadian Heavy Weapons Squad (65 points)
• 3x Heavy Weapon Team
• 1x Heavy bolter
2x Lascannon
3x Laspistol
3x Weapons team close combat weapons
Cadian Heavy Weapons Squad (65 points)
• 3x Heavy Weapon Team
• 3x Autocannon
3x Laspistol
3x Weapons team close combat weapons
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
1x Sentinel chainsaw
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
1x Sentinel chainsaw
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
1x Sentinel chainsaw
Stormlord (430 points)
• 1x Armoured tracks
2x Heavy stubber
2x Lascannon
1x Twin heavy bolter
2x Twin heavy flamer
1x Vulcan mega-bolter
ALLIED UNITS
Knight Castellan (400 points)
• 1x Plasma decimator
2x Shieldbreaker missile launcher
1x Titanic feet
2x Twin meltagun
1x Twin siegebreaker cannon
1x Volcano lance
Excommunication Force (2000 points)
Grey Knights
Strike Force (2000 points)
Argent Assault and Sanctic Spearhead (3 Detachment Points)
Force Dispositions: Priority Assets, Purge the Foe
Attached Units
Attached Unit 1
Grand Master Voldus (140 points)
• Attached as: Leader (Character)
• Warlord
• 1x Malleus Argyrum
1x Searing Purity
1x Storm bolter
Paladin Squad (215 points)
• Attached as: Bodyguard
• 1x Paragon
• 1x Nemesis force weapon
1x Storm bolter
• 4x Paladin
• 1x Apothecary’s Narthecium
4x Nemesis force weapon
3x Storm bolter
Attached Unit 2
Brotherhood Librarian (110 points)
• Attached as: Leader (Character)
• 1x Nemesis force weapon
1x Vortex of Doom
• Enhancement: Vigilance of Titan
Paladin Squad (220 points)
• Attached as: Bodyguard
• 1x Paragon
• 1x Nemesis force weapon
1x Storm bolter
• 1x Paladin Ancient
• 1x Ancient’s Banner
1x Nemesis force weapon
1x Psycannon
• 3x Paladin
• 3x Nemesis force weapon
3x Storm bolter
CHARACTERS
Grand Master in Nemesis Dreadknight (260 points)
• 1x Fragstorm grenade launcher
1x Heavy psycannon
1x Nemesis flail
1x Sublimator
• Enhancement: Sigil of Exigence
OTHER DATASHEETS
Land Raider (220 points)
• 1x Armoured tracks
2x Godhammer lascannon
1x Hunter-killer missile
1x Multi-melta
1x Storm bolter
1x Twin heavy bolter
Land Raider Crusader (220 points)
• 1x Armoured tracks
1x Hunter-killer missile
2x Hurricane bolter
1x Multi-melta
1x Storm bolter
1x Twin assault cannon
Nemesis Dreadknight (195 points)
• 1x Gatling psilencer
1x Heavy incinerator
1x Nemesis daemon greathammer
Nemesis Dreadknight (195 points)
• 1x Gatling psilencer
1x Heavy incinerator
1x Nemesis daemon greathammer
Nemesis Dreadknight (225 points)
• 1x Heavy incinerator
1x Heavy psycannon
1x Nemesis greatsword
The Chaos Xenos Alliance
Black Legion Murderforce (2000 points)
Chaos Space Marines
Strike Force (2000 points)
Cabal of Chaos and Soulforged Warpack (3 Detachment Points)
Force Dispositions: Disruption, Purge the Foe
Attached Units
Attached Unit 1
Abaddon the Despoiler (285 points)
• Attached as: Leader (Character)
• Warlord
• 1x Drach’nyen
1x Talon of Horus
Chaos Terminator Squad (180 points)
• Attached as: Bodyguard
• 1x Terminator Champion
• 1x Chainfist
1x Combi-bolter
• 4x Chaos Terminator
• 3x Accursed weapon
3x Combi-bolter
1x Heavy flamer
1x Power fist
Attached Unit 2
Warpsmith (75 points)
• Attached as: Leader (Character)
• 1x Flamer tendril
1x Forge weapon
1x Melta tendril
1x Plasma pistol
• Enhancement: Invigorated Mechatendrils
Legionaries (90 points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Champion
• 1x Bolt pistol
1x Boltgun
1x Close combat weapon
• 4x Legionary
• 4x Bolt pistol
4x Boltgun
4x Close combat weapon
OTHER DATASHEETS
Chaos Land Raider (220 points)
• 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Soulshatter lascannon
1x Twin heavy bolter
Chaos Terminator Squad (180 points)
• 1x Terminator Champion
• 1x Chainfist
1x Combi-bolter
• 4x Chaos Terminator
• 3x Accursed weapon
3x Combi-bolter
1x Heavy flamer
1x Power fist
Chaos Vindicator (185 points)
• 1x Armoured tracks
1x Combi-weapon
1x Demolisher cannon
1x Havoc launcher
Defiler (300 points)
• 2x Excruciator cannon
1x Hades battle cannon
1x Heavy baleflamer
1x Heavy missile launcher
1x Shearing claws
Maulerfiend (130 points)
• 2x Magma cutters
1x Maulerfiend fists
ALLIED UNITS
Knight Abominant (355 points)
• 1x Balemace
1x Diabolus heavy stubber
1x Electroscourge
1x Volkite combustor
Battle Clade Abominable (2000 points)
Chaos Knights
Strike Force (2000 points)
Bastions of Tyranny and Lords of Dread (3 Detachment Points)
Force Dispositions: Disruption, Priority Assets
CHARACTERS
Knight Abominant (385 points)
• 1x Balemace
1x Diabolus heavy stubber
1x Electroscourge
1x Volkite combustor
• Enhancement: Putrid Carapace
Knight Abominant (390 points)
• 1x Balemace
1x Diabolus heavy stubber
1x Electroscourge
1x Volkite combustor
• Enhancement: Blade of Celerity
Knight Desecrator (355 points)
• 1x Desecrator laser destructor
1x Diabolus heavy stubber
1x Warpstrike claw
Knight Tyrant (420 points)
• Warlord
• 1x Brimstone volcano lance
1x Ectoplasma decimator
2x Gheiststrike missile launcher
1x Titanic feet
1x Twin Desecrator cannon
2x Twin daemonbreath meltagun
• Enhancement: Hate-filled Dominion
OTHER DATASHEETS
War Dog Huntsman (140 points)
• 1x Daemonbreath spear
1x Diabolus heavy stubber
1x Reaper chaintalon
ALLIED UNITS
Great Unclean One (265 points)
• 1x Bilesword
1x Plague flail
1x Putrid vomit
Nurglings (45 points)
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
Kabal of Q (2000 points)
Drukhari
Strike Force (2000 points)
Exhibition of Slaughter and Realspace Raiders (3 Detachment Points)
Force Dispositions: Disruption, Priority Assets
Attached Units
Attached Unit 1
Archon (80 points)
• Attached as: Leader (Character)
• Warlord
• 1x Huskblade
1x Shadowfield
1x Splinter pistol
Kabalite Warriors (110 points)
• Attached as: Bodyguard (Battleline)
• 1x Sybarite
• 1x Close combat weapon
1x Splinter rifle
• 9x Kabalite Warrior
• 9x Close combat weapon
9x Splinter rifle
Attached Unit 2
Drazhar (85 points)
• Attached as: Leader (Character)
• 1x Executioner’s demiklaives
Incubi (180 points)
• Attached as: Bodyguard
• 1x Klaivex
• 1x Klaive
• 9x Incubi
• 9x Klaive
Attached Unit 3
Haemonculus (65 points)
• Attached as: Leader (Character)
• 1x Haemonculus tools and scissorhands
1x Stinger pistol
• Enhancement: Crucible of Malediction
Wracks (120 points)
• Attached as: Bodyguard (Battleline)
• 1x Acothyst
• 1x Twin torturer’s tools
• 9x Wrack
• 2x Liquifier gun
2x Torturer’s tool
7x Twin torturer’s tools
Attached Unit 4
Lelith Hesperax (80 points)
• Attached as: Leader (Character)
• 1x Lelith’s blades
Wyches (90 points)
• Attached as: Bodyguard (Battleline)
• 1x Hekatrix
• 1x Hekatarii blade
1x Splinter pistol
• 9x Wych
• 9x Hekatarii blade
9x Splinter pistol
BATTLELINE
Wyches (90 points)
• 1x Hekatrix
• 1x Hekatarii blade
1x Splinter pistol
• 9x Wych
• 9x Hekatarii blade
9x Splinter pistol
DEDICATED TRANSPORTS
Raider (85 points)
• 1x Bladevanes and chainsnares
1x Dark lance
Raider (85 points)
• 1x Bladevanes and chainsnares
1x Dark lance
Raider (85 points)
• 1x Bladevanes and chainsnares
1x Dark lance
Raider (85 points)
• 1x Bladevanes and chainsnares
1x Dark lance
OTHER DATASHEETS
Ravager (115 points)
• 1x Bladevanes
3x Dark lance
Ravager (115 points)
• 1x Bladevanes
3x Dark lance
Ravager (110 points)
• 1x Bladevanes
3x Disintegrator cannon
Reavers (150 points)
• 1x Arena Champion
• 1x Bladevanes
1x Splinter pistol
1x Splinter rifle
• 5x Reaver
• 5x Bladevanes
2x Blaster
2x Cluster caltrops
5x Splinter pistol
3x Splinter rifle
Scourges with Heavy Weapons (120 points)
• 1x Solarite
• 1x Close combat weapon
1x Shardcarbine
• 4x Scourge
• 4x Close combat weapon
1x Dark lance
1x Haywire blaster
2x Heat lance
Talos (75 points)
• 1x Chain flails
1x Macro-scalpel
1x Twin splinter cannon
Talos (75 points)
• 1x Chain flails
1x Macro-scalpel
1x Twin splinter cannon
Wraithhost Titanic (2000 points)
Aeldari
Strike Force (2000 points)
Spirit Conclave and Twilight Flickers (3 Detachment Points)
Force Dispositions: Take and Hold
CHARACTERS
Eldrad Ulthran (130 points)
• 1x Mind War
1x Shuriken pistol
1x The Staff of Ulthamar and witchblade
Spiritseer (70 points)
• Warlord
• 1x Shuriken pistol
1x Witch staff
• Enhancement: Stave of Kurnous
Spiritseer (55 points)
• 1x Shuriken pistol
1x Witch staff
BATTLELINE
Wraithguard (145 points)
• 5x Wraithguard
• 5x Close combat weapon
5x Wraithcannon
OTHER DATASHEETS
Warlock Conclave (55 points)
• 2x Warlock
• 2x Destructor
2x Shuriken pistol
2x Witchblade
Wraithknight (435 points)
• 2x Heavy wraithcannon
2x Starcannon
1x Titanic feet
Wraithknight (455 points)
• 2x Heavy wraithcannon
2x Scatter laser
1x Titanic feet
Wraithknight with Ghostglaive (405 points)
• 1x Scattershield
2x Starcannon
1x Titanic ghostglaive
Wraithlord (125 points)
• 2x Bright lance
1x Ghostglaive
2x Shuriken catapult
1x Wraithbone fists
Wraithlord (125 points)
• 2x Bright lance
1x Ghostglaive
2x Shuriken catapult
1x Wraithbone fists
The Brood (2000 points)
Genestealer Cults
Strike Force (2000 points)
Biosanctic Broodsurge and Xenocult Masses (3 Detachment Points)
Force Dispositions: Disruption, Take and Hold
Attached Units
Attached Unit 1
Patriarch (90 points)
• Attached as: Leader (Character)
• Warlord
• 1x Patriarch’s claws
• Enhancement: Mutagenic Regeneration
Purestrain Genestealers (140 points)
• Attached as: Bodyguard
• 10x Purestrain Genestealer
• 10x Cult claws and talons
Attached Unit 2
Abominant (85 points)
• Attached as: Leader (Character)
• 1x Power sledgehammer
Biophagus (50 points)
• Attached as: Support (Character)
• 1x Alchemicus Familiar
1x Autopistol
1x Chemical vials
1x Injector goad
Aberrants (300 points)
• Attached as: Bodyguard
• 1x Aberrant Hypermorph
• 1x Aberrant weapons
• 9x Aberrant
• 9x Aberrant weapons
Attached Unit 3
Primus (70 points)
• Attached as: Leader (Character)
• 1x Cult bonesword
1x Scoped needle pistol
1x Toxin injector claw
Locus (35 points)
• Attached as: Support (Character)
• 1x Locus blades
Acolyte Hybrids with Autopistols (130 points)
• Attached as: Bodyguard (Battleline)
• 1x Acolyte Leader
• 1x Autopistol
1x Leader’s bio-weapons
• 9x Acolyte Hybrid
• 5x Autopistol
1x Cult Icon
6x Cult claws and knife
3x Heavy mining tool
Attached Unit 4
Acolyte Iconward (50 points)
• Attached as: Leader (Character)
• 1x Autopistol
1x Cult claws
Biophagus (50 points)
• Attached as: Support (Character)
• 1x Alchemicus Familiar
1x Autopistol
1x Chemical vials
1x Injector goad
Hybrid Metamorphs (150 points)
• Attached as: Bodyguard
• 1x Metamorph Leader
• 1x Hand flamer
1x Leader’s cult weapons
• 9x Hybrid Metamorph
• 1x Cult Icon
8x Hand flamer
9x Metamorph mutations
Attached Unit 5
Magus (50 points)
• Attached as: Leader (Character)
• 1x Autopistol
1x Force stave
Neophyte Hybrids (70 points)
• Attached as: Bodyguard (Battleline)
• 1x Neophyte Leader
• 1x Anointed pistol
1x Autopistol
1x Chainsword
• 9x Neophyte Hybrid
• 9x Autopistol
9x Close combat weapon
1x Cult Icon
1x Grenade launcher
7x Hybrid firearm
1x Mining laser
CHARACTERS
Sanctus (65 points)
• 1x Sanctus bio-rifle
BATTLELINE
Acolyte Hybrids with Autopistols (70 points)
• 1x Acolyte Leader
• 1x Autopistol
1x Cult claws and knife
• 4x Acolyte Hybrid
• 3x Autopistol
3x Cult claws and knife
1x Heavy mining tool
Acolyte Hybrids with Hand Flamers (75 points)
• 1x Acolyte Leader
• 1x Hand flamer
1x Leader’s bio-weapons
• 4x Acolyte Hybrid
• 4x Cult claws and knife
1x Demolition charges
3x Hand flamer
Neophyte Hybrids (70 points)
• 1x Neophyte Leader
• 1x Anointed pistol
1x Autopistol
1x Chainsword
• 9x Neophyte Hybrid
• 9x Autopistol
9x Close combat weapon
1x Cult Icon
1x Grenade launcher
7x Hybrid firearm
1x Mining laser
OTHER DATASHEETS
Aberrants (150 points)
• 1x Aberrant Hypermorph
• 1x Aberrant weapons
• 4x Aberrant
• 4x Aberrant weapons
Aberrants (160 points)
• 1x Aberrant Hypermorph
• 1x Aberrant weapons
• 4x Aberrant
• 4x Aberrant weapons
Purestrain Genestealers (140 points)
• 10x Purestrain Genestealer
• 10x Cult claws and talons









































