Thursday, June 18, 2026

The Ultramarine Omega Battlehost and Xenos-Chaos Alliance


The Ultramarine Omega Battlehost and Xenos-Chaos Alliance 

The Art of Warhammer: The Line and the Breach

This 20,000-point force list is not merely a collection of legal armies placed across a table, but a deliberate act of strategic theater. On one side stands the Ultramarine Omega Imperial Battlehost, a vast expression of Imperial order: doctrine, armor, command hierarchy, sacred violence, and the terrible confidence of an empire that believes survival is achieved through discipline. On the other side gathers the Chaos Xenos Alliance, a counterweight of rupture and refusal: fallen warriors, corrupted titans, Drukhari raiders, ancient Aeldari war-spirits, and the hidden uprising of the Genestealer Cult.

Together, they form the yin and yang of the Art of Warhammer.

The Imperial force is the line. It is the wall, the command post, the armored column, the sanctified kill team, the old company standard held in smoke and ruin. Its five armies each express a different face of Imperial warfare. Ultramarine Alpha is the command-anvil: Guilliman, Tigurius, Terminators, and Scouts forming a disciplined center of elite pressure. Ultramarine Baker is the memory of older wars, a Firstborn company of Tactical Marines, Rhinos, Devastators, Calgar, and Victrix Honour Guard. Ultramarine Charlie Blitz is the fast disciplinary arm, using bikes, speeders, assassins, and Inquisitorial assets to strike, disrupt, and punish exposed targets. Recon Force Delta is the militarized frontier, where Guard reconnaissance escalates immediately into Sentinels, heavy weapons, a Stormlord, and a Knight Castellan. Excommunication Force is the holy execution clause, bringing Grey Knights, Paladins, Land Raiders, and Dreadknights to erase threats too profane for normal Imperial response.

The Chaos Xenos Alliance is the breach. It does not seek to defeat Imperial order on Imperial terms. It seeks to make that order incoherent. Black Legion Murderforce is the fallen mirror of the Space Marines, with Abaddon, Terminators, daemon engines, corrupted armor, and an allied Knight Abominant. Battle Clade Abominable is the skyline of dread, a Chaos Knight engine of terror reinforced by Nurgle’s obscene endurance. Kabal of Q is speed weaponized into cruelty: Raiders, Ravagers, Reavers, Scourges, Incubi, Wyches, and Talos assets designed to split the battlefield open. Wraithhost Titanic is ancient consequence made manifest, with Eldrad, Spiritseers, Wraithlords, and three Wraithknights turning memory into artillery. The Brood is the revolution under the floorboards, using Genestealer Cult bodies, Aberrants, Purestrains, Acolytes, Metamorphs, and Neophytes to make every objective feel contaminated.

These forces are designed for the 11th Edition environment, where army identity, mission posture, objective play, and Force Dispositions matter as much as raw lethality. The new meta rewards armies that understand what they are trying to do before the first model moves. A force cannot simply kill well; it must score, contest, survive, trade, and preserve its most important assets long enough to shape the mission.

The Imperial Battlehost operates best when it makes the game legible. It wants defined fronts, protected fire lanes, stable objective anchors, and coordinated counterpunches. Its greatest strength is layered threat response. Ultramarine Alpha and Excommunication Force form elite pressure nodes that can absorb punishment and contest the center. Baker provides durable board presence, bodies, transports, and old-school missile saturation. Recon Force Delta establishes heavy ranged deterrence and armored control. Charlie Blitz prevents the enemy from comfortably staging, screening, or hiding behind a slow battle plan.

To operate optimally, the Imperial side should avoid spreading its elite assets too thin. It should build around mutually supporting battle zones: one durable center, one armored fire base, one fast disruption wing, and one sanctified reserve/counterattack element. Guilliman, Calgar, Lord Solar, Grey Knight characters, and the Inquisition elements should not be treated as isolated heroes; they are command architecture. The Imperial player wins by forcing the Alliance to fight through overlapping zones of consequence.

The Chaos Xenos Alliance, by contrast, operates best when it refuses a single front. It should not line up opposite the Imperial army and attempt an honorable advance. Its strength is simultaneity. The Chaos Knights and Wraithknights create immediate existential pressure that the Imperium cannot ignore. The Black Legion anchors the corrupted center with Abaddon and daemon engines. The Drukhari threaten exposed flanks, weak objective holders, and isolated command pieces. The Brood destabilizes the scoring game by appearing where the Imperial player thought the battle was secure.

To operate optimally, the Alliance must force the Imperium to answer too many questions at once. If the Imperial player is calmly choosing target priority, the Alliance is losing. The Alliance must create crisis: towering targets advancing, raiders striking, cult bodies contesting, elite melee threats staging, and ancient Aeldari firepower deleting the pieces the Imperium needs to stabilize. It is not a wall. It is a knife, a hammer, a ghost, a plague, and a riot arriving together.

The most elegant way to understand the full 20,000-point structure is through its five natural pairings.

Ultramarine Alpha versus Black Legion Murderforce is the central myth: Guilliman’s order against Abaddon’s long war. This is the ideological duel of the battle, where loyalist command doctrine meets the corrupted mirror of the Legiones Astartes.

Ultramarine Baker versus The Brood is the human-scale tragedy: old loyalist infantry discipline against insurgency, infection, and revolt. Baker wants ranks, bolters, Rhinos, and Devastators. The Brood wants to make those ranks meaningless by attacking from underneath.

Ultramarine Charlie Blitz versus Kabal of Q is the knife fight. Both forces understand speed, disruption, and target isolation. Charlie Blitz uses Imperial enforcement velocity: bikes, speeders, assassins, and agents. The Kabal uses predatory velocity: raiders, ravagers, blades, and cruelty. This matchup is not about who is stronger; it is about who activates the trap first.

Recon Force Delta versus Battle Clade Abominable is the god-engine confrontation. Guard armor, Sentinels, a Stormlord, and a Knight Castellan face Chaos Knights and Nurgle-tainted horror. This is the thunderous armored duel where positioning, firing lanes, sacrifice units, and target priority decide whether the Imperial gunline holds or collapses.

Excommunication Force versus Wraithhost Titanic is the metaphysical war. Grey Knights bring sanctified violence, psychic discipline, Land Raiders, Paladins, and Dreadknights. The Wraithhost brings the ancient dead, Eldrad, Spiritseers, Wraithlords, and Wraithknights. This is not merely daemon-hunters versus xenos constructs. It is faith weaponized against memory weaponized.

Operating the Full 10,000-Point Armies

The Imperial side should play as a structured defense that can counterattack. Its goal is not to rush the entire table. Its goal is to decide which parts of the table matter, fortify them, and punish anything that enters those zones. Baker and Recon Delta can create a broad scoring and firepower base. Alpha and Excommunication Force can hold or retake the center. Charlie Blitz should be used aggressively but not wastefully: its purpose is to disrupt the Alliance’s staging, remove fragile scoring pieces, pressure flanks, and force early defensive decisions.

The Alliance side should play as layered catastrophe. It should not reveal every trick at once, but it should present multiple urgent problems from turn one. Chaos Knights and Wraithknights create target saturation. Black Legion threatens the central brawl. Drukhari assets hunt isolated units, exposed armor, and weak objective holders. The Brood should not be judged by how much it kills; it should be judged by how much Imperial attention it steals, how many objectives it contaminates, and how many clean plans it ruins.

In the current mission-focused environment, the strongest lists are not necessarily the ones that destroy the most points. They are the lists that keep functioning while damaged. That is the key test for both sides. The Imperial force must ask: can we still score if the center cracks? The Alliance must ask: can we still score if the big monsters die? The side that can answer yes has the advantage.

The Ultramarine Omega Imperial Battlehost is the fantasy of order surviving apocalypse.

The Chaos Xenos Alliance is the truth that apocalypse never arrives in only one form.

One side is command. The other is consequence. One side is the wall. The other is everything the wall was built to deny. In that tension, these armies become more than a matched collection of points. They become a miniature epic about empire, memory, rebellion, corruption, duty, and collapse.

That is the Art of Warhammer: not simply building to win, but building so that the battle means something before the first die is rolled.

Ultramarine Omega Imperial Battlehost

Ultramarine Alpha (2000 points)

Space Marines

Ultramarines

Strike Force (2000 points)

1st Company Task Force and Subversion Assets (3 Detachment Points)

Force Dispositions: Priority Assets, Reconnaissance

Attached Units

Attached Unit 1

Chief Librarian Tigurius (95 points)

• Attached as: Leader (Character)

  • 1x Bolt Pistol

    1x Rod of Tigurius

    1x Storm of the Emperor’s Wrath

Ancient (40 points)

• Attached as: Support (Character)

  • 1x Bolt pistol

    1x Bolt rifle

    1x Close combat weapon

Intercessor Squad (80 points)

• Attached as: Bodyguard (Battleline)

  • 1x Intercessor Sergeant

    • 1x Bolt pistol

      1x Bolt rifle

      1x Close combat weapon

  • 4x Intercessor

    • 4x Bolt pistol

      4x Bolt rifle

      4x Close combat weapon

Attached Unit 2

Chaplain in Terminator Armour (100 points)

• Attached as: Leader (Character)

  • 1x Crozius arcanum

    1x Storm bolter

  • Enhancement: The Imperium’s Sword

Terminator Assault Squad (335 points)

• Attached as: Bodyguard

  • 1x Assault Terminator Sergeant

    • 1x Storm Shield

      1x Thunder hammer

  • 9x Assault Terminator

    • 4x Storm Shield

      4x Thunder hammer

      5x Twin lightning claws

Attached Unit 3

Chaplain in Terminator Armour (75 points)

• Attached as: Leader (Character)

  • 1x Crozius arcanum

    1x Storm bolter

Terminator Squad (320 points)

• Attached as: Bodyguard

  • 1x Terminator Sergeant

    • 1x Power weapon

      1x Storm bolter

  • 9x Terminator

    • 1x Assault cannon

      1x Chainfist

      1x Heavy flamer

      8x Power fist

      7x Storm bolter

Attached Unit 4

Librarian in Terminator Armour (85 points)

• Attached as: Leader (Character)

  • 1x Force weapon

    1x Smite

  • Enhancement: Rites of War

Terminator Squad (320 points)

• Attached as: Bodyguard

  • 1x Terminator Sergeant

    • 1x Power weapon

      1x Storm bolter

  • 9x Terminator

    • 1x Assault cannon

      1x Chainfist

      1x Cyclone missile launcher

      8x Power fist

      8x Storm bolter

CHARACTERS

Captain (80 points)

  • 1x Master-crafted power weapon

    1x Plasma pistol

Roboute Guilliman (340 points)

  • Warlord

  • 1x Emperor’s Sword

    1x Hand of Dominion

OTHER DATASHEETS

Scout Squad (65 points)

  • 1x Scout Sergeant

    • 1x Bolt pistol

      1x Boltgun

      1x Close combat weapon

  • 4x Scout

    • 4x Bolt pistol

      4x Boltgun

      4x Close combat weapon

Scout Squad (65 points)

  • 1x Scout Sergeant

    • 1x Bolt pistol

      1x Boltgun

      1x Close combat weapon

  • 4x Scout

    • 4x Bolt pistol

      4x Boltgun

      4x Close combat weapon


Ultramarine Baker

Firstborn Company (2000 points)


Space Marines

Ultramarines

Strike Force (2000 points)

Blade of Ultramar (3 Detachment Points)

Force Dispositions: Priority Assets


Attached Units

Attached Unit 1

Lieutenant (65 points)

• Attached as: Support (Character)

  • 1x Bolt Pistol

    1x Close combat weapon

    1x Master-crafted bolter

  • Enhancement: Student of the Codex

Tactical Squad (140 points)

• Attached as: Bodyguard (Battleline)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Flamer

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Lascannon


CHARACTERS

Marneus Calgar in Armour of Antilochus (140 points)

  • Warlord

  • 1x Gauntlets of Ultramar


BATTLELINE

Tactical Squad (140 points)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Flamer

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Lascannon

Tactical Squad (140 points)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Flamer

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Missile launcher

Tactical Squad (140 points)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Flamer

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Missile launcher

Tactical Squad (140 points)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Meltagun

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Multi-melta

Tactical Squad (140 points)

  • 1x Tactical Sergeant

    • 1x Close combat weapon

      1x Plasma pistol

      1x Power fist

  • 8x Tactical Marine

    • 8x Bolt pistol

      7x Boltgun

      8x Close combat weapon

      1x Flamer

  • 1x Tactical Marine

    • 1x Bolt pistol

      1x Close combat weapon

      1x Plasma cannon

DEDICATED TRANSPORTS

Rhino (75 points)

  • 1x Armoured tracks

    1x Hunter-killer missile

    1x Storm bolter

Rhino (75 points)

  • 1x Armoured tracks

    1x Hunter-killer missile

    1x Storm bolter

Rhino (75 points)

  • 1x Armoured tracks

    1x Hunter-killer missile

    1x Storm bolter

OTHER DATASHEETS

Devastator Squad (200 points)

  • 1x Devastator Sergeant

    • 1x Astartes chainsword

      1x Close combat weapon

      1x Grav-pistol

  • 9x Devastator

    • 9x Bolt pistol

      5x Boltgun

      9x Close combat weapon

      4x Missile launcher

Devastator Squad (200 points)

  • 1x Devastator Sergeant

    • 1x Astartes chainsword

      1x Close combat weapon

      1x Grav-pistol

  • 9x Devastator

    • 9x Bolt pistol

      5x Boltgun

      9x Close combat weapon

      4x Missile launcher

Devastator Squad (200 points)

  • 1x Devastator Sergeant

    • 1x Astartes chainsword

      1x Close combat weapon

      1x Grav-pistol

  • 9x Devastator

    • 9x Bolt pistol

      5x Boltgun

      9x Close combat weapon

      4x Missile launcher

Victrix Honour Guard (130 points)

  • 1x Chapter Ancient

    • 1x Banner of Macragge

      1x Master-crafted power weapon

  • 1x Chapter Champion

    • 1x Blades of honour

  • 1x Victrix Honour Guard

    • 1x Master-crafted bolt carbine

      1x Master-crafted power weapon


Ultramarine Charlie Blitz (2000 points)

Space Marines

White Scars

Strike Force (2000 points)

Stormlance Task Force (3 Detachment Points)

Force Dispositions: Disruption

Attached Units

Attached Unit 1

Suboden Khan (100 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Heavy bolt pistol

    1x Onslaught gatling cannon

    1x Power sword

    1x Stormtooth

Outrider Squad (200 points)

• Attached as: Bodyguard

  • 1x Outrider Sergeant

    • 1x Astartes chainsword

      1x Heavy bolt pistol

      1x Twin bolt rifle

  • 5x Outrider

    • 5x Astartes chainsword

      5x Heavy bolt pistol

      5x Twin bolt rifle

  • 1x Invader ATV

    • 1x Bolt pistol

      1x Close combat weapon

      1x Multi-melta

      1x Twin bolt rifle

Attached Unit 2

Inquisitor Coteaz (95 points)

• Attached as: Leader

  • 1x Bolt pistol

    1x Glovodan Psyber‐eagle

    1x Nemesis daemon hammer

    1x Psychic Blast

Inquisitorial Agents (60 points)

• Attached as: Bodyguard

  • 5x Inquisitorial Agent

    • 5x Agent firearm

      5x Agent melee weapon

  • 1x Gun Servitor

    • 1x Agent melee weapon

      1x Heavy bolter

Attached Unit 3

Chaplain on Bike (85 points)

• Attached as: Leader (Character)

  • 1x Absolvor bolt pistol

    1x Crozius arcanum

    1x Twin bolt rifle

  • Enhancement: Portents of Wisdom

Outrider Squad (200 points)

• Attached as: Bodyguard

  • 1x Outrider Sergeant

    • 1x Astartes chainsword

      1x Heavy bolt pistol

      1x Twin bolt rifle

  • 5x Outrider

    • 5x Astartes chainsword

      5x Heavy bolt pistol

      5x Twin bolt rifle

  • 1x Invader ATV

    • 1x Bolt pistol

      1x Close combat weapon

      1x Multi-melta

      1x Twin bolt rifle

Attached Unit 4

Chaplain on Bike (70 points)

• Attached as: Leader (Character)

  • 1x Absolvor bolt pistol

    1x Crozius arcanum

    1x Twin bolt rifle

Outrider Squad (200 points)

• Attached as: Bodyguard

  • 1x Outrider Sergeant

    • 1x Astartes chainsword

      1x Heavy bolt pistol

      1x Twin bolt rifle

  • 5x Outrider

    • 5x Astartes chainsword

      5x Heavy bolt pistol

      5x Twin bolt rifle

  • 1x Invader ATV

    • 1x Bolt pistol

      1x Close combat weapon

      1x Multi-melta

      1x Twin bolt rifle

CHARACTERS

Chaplain on Bike (70 points)

  • 1x Absolvor bolt pistol

    1x Crozius arcanum

    1x Twin bolt rifle

OTHER DATASHEETS

Invader ATV (60 points)

  • 1x Bolt pistol

    1x Close combat weapon

    1x Onslaught gatling cannon

    1x Twin bolt rifle

Invader ATV (60 points)

  • 1x Bolt pistol

    1x Close combat weapon

    1x Onslaught gatling cannon

    1x Twin bolt rifle

Invader ATV (60 points)

  • 1x Bolt pistol

    1x Close combat weapon

    1x Onslaught gatling cannon

    1x Twin bolt rifle

Land Speeder (95 points)

  • 1x Close-combat weapon

    1x Multi-melta

    1x Onslaught gatling cannon

    1x Stormfury missile launcher

Land Speeder (95 points)

  • 1x Close-combat weapon

    1x Multi-melta

    1x Onslaught gatling cannon

    1x Stormfury missile launcher

Land Speeder (105 points)

  • 1x Close-combat weapon

    1x Multi-melta

    1x Onslaught gatling cannon

    1x Stormfury missile launcher

ALLIED UNITS

Callidus Assassin (100 points)

  • 1x Neural shredder

    1x Phase sword and poison blades

Deathwatch Kill Team (100 points)

  • 1x Watch Sergeant

    • 1x Boltgun

      1x Power weapon

  • 4x Deathwatch Veterans

    • 4x Boltgun

      4x Power weapon

Eversor Assassin (120 points)

  • 1x Executioner pistol

    1x Power sword and neuro gauntlet

Vindicare Assassin (125 points)

  • 1x Exitus pistol

    1x Exitus rifle

    1x Vindicare combat knife


Recon Force Delta (2000 points)

Astra Militarum

Strike Force (2000 points)

Recon Element (3 Detachment Points)

Force Dispositions: Reconnaissance

Attached Units

Attached Unit 1

Lord Solar Leontus (130 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Conquest

    1x Konstantin’s hooves

    1x Sol’s Righteous Gaze

Cadian Shock Troops (75 points)

• Attached as: Bodyguard (Battleline)

  • 1x Shock Trooper Sergeant

    • 1x Chainsword

      1x Laspistol

  • 9x Shock Trooper

    • 9x Close combat weapon

      1x Flamer

      1x Grenade launcher

      7x Lasgun

      1x Vox-caster

Attached Unit 2

Cadian Command Squad (90 points)

• Attached as: Leader (Character)

  • 1x Cadian Commander

    • 1x Laspistol

      1x Power weapon

    • Enhancement: Guerrilla Honours

  • 1x Cadian Veteran Guardsman

    • 1x Close combat weapon

      1x Laspistol

      1x Meltagun

  • 1x Cadian Veteran Guardsman

    • 1x Close combat weapon

      1x Lasgun

      1x Master Vox

  • 1x Cadian Veteran Guardsman

    • 1x Close combat weapon

      1x Lasgun

      1x Medi-pack

  • 1x Cadian Veteran Guardsman

    • 1x Close combat weapon

      1x Lasgun

      1x Regimental Standard

Cadian Shock Troops (75 points)

• Attached as: Bodyguard (Battleline)

  • 1x Shock Trooper Sergeant

    • 1x Chainsword

      1x Laspistol

  • 9x Shock Trooper

    • 9x Close combat weapon

      1x Flamer

      1x Grenade launcher

      7x Lasgun

      1x Vox-caster

Attached Unit 3

Primaris Psyker (65 points)

• Attached as: Leader (Character)

  • 1x Force weapon

    1x Laspistol

    1x Psychic Maelstrom

  • Enhancement: Survival Gear

Catachan Jungle Fighters (75 points)

• Attached as: Bodyguard (Battleline)

  • 1x Jungle Fighter Sergeant

    • 1x Close combat weapon

      1x Laspistol

  • 9x Jungle Fighter

    • 9x Close combat weapon

      9x Lasgun

      1x Vox-caster

OTHER DATASHEETS

Aegis Defence Line (145 points)

Armoured Sentinels (65 points)

  • 1x Close combat weapon

    1x Hunter-killer missile

    1x Lascannon

    1x Sentinel chainsaw

Armoured Sentinels (65 points)

  • 1x Close combat weapon

    1x Hunter-killer missile

    1x Lascannon

    1x Sentinel chainsaw

Bullgryn Squad (90 points)

  • 1x Bullgryn Bone ’ead

    • 1x Close combat weapon

      1x Grenadier gauntlet

      1x Slabshield

  • 2x Bullgryn

    • 2x Close combat weapon

      2x Grenadier gauntlet

      2x Slabshield

Cadian Heavy Weapons Squad (65 points)

  • 3x Heavy Weapon Team

    • 1x Heavy bolter

      2x Lascannon

      3x Laspistol

      3x Weapons team close combat weapons

Cadian Heavy Weapons Squad (65 points)

  • 3x Heavy Weapon Team

    • 3x Autocannon

      3x Laspistol

      3x Weapons team close combat weapons

Scout Sentinels (55 points)

  • 1x Close combat weapon

    1x Hunter-killer missile

    1x Lascannon

    1x Sentinel chainsaw

Scout Sentinels (55 points)

  • 1x Close combat weapon

    1x Hunter-killer missile

    1x Lascannon

    1x Sentinel chainsaw

Scout Sentinels (55 points)

  • 1x Close combat weapon

    1x Hunter-killer missile

    1x Lascannon

    1x Sentinel chainsaw

Stormlord (430 points)

  • 1x Armoured tracks

    2x Heavy stubber

    2x Lascannon

    1x Twin heavy bolter

    2x Twin heavy flamer

    1x Vulcan mega-bolter

ALLIED UNITS

Knight Castellan (400 points)

  • 1x Plasma decimator

    2x Shieldbreaker missile launcher

    1x Titanic feet

    2x Twin meltagun

    1x Twin siegebreaker cannon

    1x Volcano lance


Excommunication Force (2000 points)

Grey Knights

Strike Force (2000 points)

Argent Assault and Sanctic Spearhead (3 Detachment Points)

Force Dispositions: Priority Assets, Purge the Foe

Attached Units

Attached Unit 1

Grand Master Voldus (140 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Malleus Argyrum

    1x Searing Purity

    1x Storm bolter

Paladin Squad (215 points)

• Attached as: Bodyguard

  • 1x Paragon

    • 1x Nemesis force weapon

      1x Storm bolter

  • 4x Paladin

    • 1x Apothecary’s Narthecium

      4x Nemesis force weapon

      3x Storm bolter

Attached Unit 2

Brotherhood Librarian (110 points)

• Attached as: Leader (Character)

  • 1x Nemesis force weapon

    1x Vortex of Doom

  • Enhancement: Vigilance of Titan

Paladin Squad (220 points)

• Attached as: Bodyguard

  • 1x Paragon

    • 1x Nemesis force weapon

      1x Storm bolter

  • 1x Paladin Ancient

    • 1x Ancient’s Banner

      1x Nemesis force weapon

      1x Psycannon

  • 3x Paladin

    • 3x Nemesis force weapon

      3x Storm bolter

CHARACTERS

Grand Master in Nemesis Dreadknight (260 points)

  • 1x Fragstorm grenade launcher

    1x Heavy psycannon

    1x Nemesis flail

    1x Sublimator

  • Enhancement: Sigil of Exigence

OTHER DATASHEETS

Land Raider (220 points)

  • 1x Armoured tracks

    2x Godhammer lascannon

    1x Hunter-killer missile

    1x Multi-melta

    1x Storm bolter

    1x Twin heavy bolter

Land Raider Crusader (220 points)

  • 1x Armoured tracks

    1x Hunter-killer missile

    2x Hurricane bolter

    1x Multi-melta

    1x Storm bolter

    1x Twin assault cannon

Nemesis Dreadknight (195 points)

  • 1x Gatling psilencer

    1x Heavy incinerator

    1x Nemesis daemon greathammer

Nemesis Dreadknight (195 points)

  • 1x Gatling psilencer

    1x Heavy incinerator

    1x Nemesis daemon greathammer

Nemesis Dreadknight (225 points)

  • 1x Heavy incinerator

    1x Heavy psycannon

    1x Nemesis greatsword


The Chaos Xenos Alliance

Black Legion Murderforce (2000 points)

Chaos Space Marines

Strike Force (2000 points)

Cabal of Chaos and Soulforged Warpack (3 Detachment Points)

Force Dispositions: Disruption, Purge the Foe

Attached Units

Attached Unit 1

Abaddon the Despoiler (285 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Drach’nyen

    1x Talon of Horus

Chaos Terminator Squad (180 points)

• Attached as: Bodyguard

  • 1x Terminator Champion

    • 1x Chainfist

      1x Combi-bolter

  • 4x Chaos Terminator

    • 3x Accursed weapon

      3x Combi-bolter

      1x Heavy flamer

      1x Power fist

Attached Unit 2

Warpsmith (75 points)

• Attached as: Leader (Character)

  • 1x Flamer tendril

    1x Forge weapon

    1x Melta tendril

    1x Plasma pistol

  • Enhancement: Invigorated Mechatendrils

Legionaries (90 points)

• Attached as: Bodyguard (Battleline)

  • 1x Aspiring Champion

    • 1x Bolt pistol

      1x Boltgun

      1x Close combat weapon

  • 4x Legionary

    • 4x Bolt pistol

      4x Boltgun

      4x Close combat weapon

OTHER DATASHEETS

Chaos Land Raider (220 points)

  • 1x Armoured tracks

    1x Combi-weapon

    1x Havoc launcher

    2x Soulshatter lascannon

    1x Twin heavy bolter

Chaos Terminator Squad (180 points)

  • 1x Terminator Champion

    • 1x Chainfist

      1x Combi-bolter

  • 4x Chaos Terminator

    • 3x Accursed weapon

      3x Combi-bolter

      1x Heavy flamer

      1x Power fist

Chaos Vindicator (185 points)

  • 1x Armoured tracks

    1x Combi-weapon

    1x Demolisher cannon

    1x Havoc launcher

Defiler (300 points)

  • 2x Excruciator cannon

    1x Hades battle cannon

    1x Heavy baleflamer

    1x Heavy missile launcher

    1x Shearing claws

Maulerfiend (130 points)

  • 2x Magma cutters

    1x Maulerfiend fists

ALLIED UNITS

Knight Abominant (355 points)

  • 1x Balemace

    1x Diabolus heavy stubber

    1x Electroscourge

    1x Volkite combustor


Battle Clade Abominable (2000 points)

Chaos Knights

Strike Force (2000 points)

Bastions of Tyranny and Lords of Dread (3 Detachment Points)

Force Dispositions: Disruption, Priority Assets

CHARACTERS

Knight Abominant (385 points)

  • 1x Balemace

    1x Diabolus heavy stubber

    1x Electroscourge

    1x Volkite combustor

  • Enhancement: Putrid Carapace

Knight Abominant (390 points)

  • 1x Balemace

    1x Diabolus heavy stubber

    1x Electroscourge

    1x Volkite combustor

  • Enhancement: Blade of Celerity

Knight Desecrator (355 points)

  • 1x Desecrator laser destructor

    1x Diabolus heavy stubber

    1x Warpstrike claw

Knight Tyrant (420 points)

  • Warlord

  • 1x Brimstone volcano lance

    1x Ectoplasma decimator

    2x Gheiststrike missile launcher

    1x Titanic feet

    1x Twin Desecrator cannon

    2x Twin daemonbreath meltagun

  • Enhancement: Hate-filled Dominion

OTHER DATASHEETS

War Dog Huntsman (140 points)

  • 1x Daemonbreath spear

    1x Diabolus heavy stubber

    1x Reaper chaintalon

ALLIED UNITS

Great Unclean One (265 points)

  • 1x Bilesword

    1x Plague flail

    1x Putrid vomit

Nurglings (45 points)

  • 3x Nurgling Swarm

    • 3x Diseased claws and teeth

Kabal of Q (2000 points)

Drukhari

Strike Force (2000 points)

Exhibition of Slaughter and Realspace Raiders (3 Detachment Points)

Force Dispositions: Disruption, Priority Assets

Attached Units

Attached Unit 1

Archon (80 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Huskblade

    1x Shadowfield

    1x Splinter pistol

Kabalite Warriors (110 points)

• Attached as: Bodyguard (Battleline)

  • 1x Sybarite

    • 1x Close combat weapon

      1x Splinter rifle

  • 9x Kabalite Warrior

    • 9x Close combat weapon

      9x Splinter rifle

Attached Unit 2

Drazhar (85 points)

• Attached as: Leader (Character)

  • 1x Executioner’s demiklaives

Incubi (180 points)

• Attached as: Bodyguard

  • 1x Klaivex

    • 1x Klaive

  • 9x Incubi

    • 9x Klaive

Attached Unit 3

Haemonculus (65 points)

• Attached as: Leader (Character)

  • 1x Haemonculus tools and scissorhands

    1x Stinger pistol

  • Enhancement: Crucible of Malediction

Wracks (120 points)

• Attached as: Bodyguard (Battleline)

  • 1x Acothyst

    • 1x Twin torturer’s tools

  • 9x Wrack

    • 2x Liquifier gun

      2x Torturer’s tool

      7x Twin torturer’s tools

Attached Unit 4

Lelith Hesperax (80 points)

• Attached as: Leader (Character)

  • 1x Lelith’s blades

Wyches (90 points)

• Attached as: Bodyguard (Battleline)

  • 1x Hekatrix

    • 1x Hekatarii blade

      1x Splinter pistol

  • 9x Wych

    • 9x Hekatarii blade

      9x Splinter pistol

BATTLELINE

Wyches (90 points)

  • 1x Hekatrix

    • 1x Hekatarii blade

      1x Splinter pistol

  • 9x Wych

    • 9x Hekatarii blade

      9x Splinter pistol

DEDICATED TRANSPORTS

Raider (85 points)

  • 1x Bladevanes and chainsnares

    1x Dark lance

Raider (85 points)

  • 1x Bladevanes and chainsnares

    1x Dark lance

Raider (85 points)

  • 1x Bladevanes and chainsnares

    1x Dark lance

Raider (85 points)

  • 1x Bladevanes and chainsnares

    1x Dark lance

OTHER DATASHEETS

Ravager (115 points)

  • 1x Bladevanes

    3x Dark lance

Ravager (115 points)

  • 1x Bladevanes

    3x Dark lance

Ravager (110 points)

  • 1x Bladevanes

    3x Disintegrator cannon

Reavers (150 points)

  • 1x Arena Champion

    • 1x Bladevanes

      1x Splinter pistol

      1x Splinter rifle

  • 5x Reaver

    • 5x Bladevanes

      2x Blaster

      2x Cluster caltrops

      5x Splinter pistol

      3x Splinter rifle

Scourges with Heavy Weapons (120 points)

  • 1x Solarite

    • 1x Close combat weapon

      1x Shardcarbine

  • 4x Scourge

    • 4x Close combat weapon

      1x Dark lance

      1x Haywire blaster

      2x Heat lance

Talos (75 points)

  • 1x Chain flails

    1x Macro-scalpel

    1x Twin splinter cannon

Talos (75 points)

  • 1x Chain flails

    1x Macro-scalpel

    1x Twin splinter cannon


Wraithhost Titanic (2000 points)

Aeldari

Strike Force (2000 points)

Spirit Conclave and Twilight Flickers (3 Detachment Points)

Force Dispositions: Take and Hold

CHARACTERS

Eldrad Ulthran (130 points)

  • 1x Mind War

    1x Shuriken pistol

    1x The Staff of Ulthamar and witchblade

Spiritseer (70 points)

  • Warlord

  • 1x Shuriken pistol

    1x Witch staff

  • Enhancement: Stave of Kurnous

Spiritseer (55 points)

  • 1x Shuriken pistol

    1x Witch staff

BATTLELINE

Wraithguard (145 points)

  • 5x Wraithguard

    • 5x Close combat weapon

      5x Wraithcannon

OTHER DATASHEETS

Warlock Conclave (55 points)

  • 2x Warlock

    • 2x Destructor

      2x Shuriken pistol

      2x Witchblade

Wraithknight (435 points)

  • 2x Heavy wraithcannon

    2x Starcannon

    1x Titanic feet

Wraithknight (455 points)

  • 2x Heavy wraithcannon

    2x Scatter laser

    1x Titanic feet

Wraithknight with Ghostglaive (405 points)

  • 1x Scattershield

    2x Starcannon

    1x Titanic ghostglaive

Wraithlord (125 points)

  • 2x Bright lance

    1x Ghostglaive

    2x Shuriken catapult

    1x Wraithbone fists

Wraithlord (125 points)

  • 2x Bright lance

    1x Ghostglaive

    2x Shuriken catapult

    1x Wraithbone fists


The Brood (2000 points)

Genestealer Cults

Strike Force (2000 points)

Biosanctic Broodsurge and Xenocult Masses (3 Detachment Points)

Force Dispositions: Disruption, Take and Hold

Attached Units

Attached Unit 1

Patriarch (90 points)

• Attached as: Leader (Character)

  • Warlord

  • 1x Patriarch’s claws

  • Enhancement: Mutagenic Regeneration

Purestrain Genestealers (140 points)

• Attached as: Bodyguard

  • 10x Purestrain Genestealer

    • 10x Cult claws and talons

Attached Unit 2

Abominant (85 points)

• Attached as: Leader (Character)

  • 1x Power sledgehammer

Biophagus (50 points)

• Attached as: Support (Character)

  • 1x Alchemicus Familiar

    1x Autopistol

    1x Chemical vials

    1x Injector goad

Aberrants (300 points)

• Attached as: Bodyguard

  • 1x Aberrant Hypermorph

    • 1x Aberrant weapons

  • 9x Aberrant

    • 9x Aberrant weapons

Attached Unit 3

Primus (70 points)

• Attached as: Leader (Character)

  • 1x Cult bonesword

    1x Scoped needle pistol

    1x Toxin injector claw

Locus (35 points)

• Attached as: Support (Character)

  • 1x Locus blades

Acolyte Hybrids with Autopistols (130 points)

• Attached as: Bodyguard (Battleline)

  • 1x Acolyte Leader

    • 1x Autopistol

      1x Leader’s bio-weapons

  • 9x Acolyte Hybrid

    • 5x Autopistol

      1x Cult Icon

      6x Cult claws and knife

      3x Heavy mining tool

Attached Unit 4

Acolyte Iconward (50 points)

• Attached as: Leader (Character)

  • 1x Autopistol

    1x Cult claws

Biophagus (50 points)

• Attached as: Support (Character)

  • 1x Alchemicus Familiar

    1x Autopistol

    1x Chemical vials

    1x Injector goad

Hybrid Metamorphs (150 points)

• Attached as: Bodyguard

  • 1x Metamorph Leader

    • 1x Hand flamer

      1x Leader’s cult weapons

  • 9x Hybrid Metamorph

    • 1x Cult Icon

      8x Hand flamer

      9x Metamorph mutations

Attached Unit 5

Magus (50 points)

• Attached as: Leader (Character)

  • 1x Autopistol

    1x Force stave

Neophyte Hybrids (70 points)

• Attached as: Bodyguard (Battleline)

  • 1x Neophyte Leader

    • 1x Anointed pistol

      1x Autopistol

      1x Chainsword

  • 9x Neophyte Hybrid

    • 9x Autopistol

      9x Close combat weapon

      1x Cult Icon

      1x Grenade launcher

      7x Hybrid firearm

      1x Mining laser

CHARACTERS

Sanctus (65 points)

  • 1x Sanctus bio-rifle

BATTLELINE

Acolyte Hybrids with Autopistols (70 points)

  • 1x Acolyte Leader

    • 1x Autopistol

      1x Cult claws and knife

  • 4x Acolyte Hybrid

    • 3x Autopistol

      3x Cult claws and knife

      1x Heavy mining tool

Acolyte Hybrids with Hand Flamers (75 points)

  • 1x Acolyte Leader

    • 1x Hand flamer

      1x Leader’s bio-weapons

  • 4x Acolyte Hybrid

    • 4x Cult claws and knife

      1x Demolition charges

      3x Hand flamer

Neophyte Hybrids (70 points)

  • 1x Neophyte Leader

    • 1x Anointed pistol

      1x Autopistol

      1x Chainsword

  • 9x Neophyte Hybrid

    • 9x Autopistol

      9x Close combat weapon

      1x Cult Icon

      1x Grenade launcher

      7x Hybrid firearm

      1x Mining laser

OTHER DATASHEETS

Aberrants (150 points)

  • 1x Aberrant Hypermorph

    • 1x Aberrant weapons

  • 4x Aberrant

    • 4x Aberrant weapons

Aberrants (160 points)

  • 1x Aberrant Hypermorph

    • 1x Aberrant weapons

  • 4x Aberrant

    • 4x Aberrant weapons

Purestrain Genestealers (140 points)

  • 10x Purestrain Genestealer

    • 10x Cult claws and talons





Thursday, March 9, 2017

15,000 Point Battleforged Masterlist 10 Detachments

Forces of the Imperium

Codex Space Marines Combined Arms Detachment Chapter Tactics White Scars [1500]

HQ [260]
Q’Han of The North 125 Moondraken 25 [150]
Chaplain Cassius Jr. 90 Bike 20 [110]

ELITE [395]
Q’han Command 90 Bikes 35 Champion 15 Apothecary 15 Power weapon*3 45 [200]
Cassius Command 90 Bikes 35 Apothecary 15 Hammer 30 Shield 10 Plasma Gun 15 [195]

TROOP [645]
10 Bike Squad 208 V. Sgt. 10 Powerfist 25 Multimelta 10 Meltagun 10 Flamer 5 [268]
10 Bike Squad 208 V. Sgt. 10 Powerfist 25 Multimelta 10 Meltagun 10 Flamer 5 [268]
5 Scouts 55 Rifles*4 4 Cloaks 10 Dedicated Storm 40 [109]

HEAVY SUPPORT [200]
Stormraven [200]

Codex Space Marine Combined Arms Detachment Chapter Tactics Ultramarine [1500]

HQ [305]
Captain Sicarius [175]
Chaplain Cassius [130]

ELITE [105]
Command Squad 90 Apothecary 15 [105]

TROOP [790]
10 Tactical Squad 140 Multimelta 10 Meltagun 10 Drop Pod 35 [195]
10 Tactical Squad 140 Lascannon 20 Flamer 5 Rhino 35 [200]
10 Tactical Squad 140 Lascannon 20 Flamer 5 Rhino 35 [200]
10 Tactical Squad 140 Launcher 15 Flamer 5 Rhino 35 [195]

Heavy Support [300]
Land Raider 250 Chronus 50 [300]

Codex Space Marine Combined Arms Detachment Chapter Tactics Ultramarine [1500]

HQ [165]
Librarian Tigurius [165]

TROOP [155]
5 Scout 55 Launcher 15 Flakk 10 Teleport Homer 5 [85]
5 Tactical [70]

ELITE [1180]
10 Terminator Assault Squad Blue 350 Hammers*5 50 [400]
10 Terminator Squad White 350 Cyclone 25 Assault 20 [395]
10 Terminator Squad Red 350 Heavy Flamer 10 Assault 20 Chainfist 5 [385]

Codex Space Marine Combined Arms Detachment Chapter Tactics Iron Hands [1500]

HQ [90]
Techmarine 65 Servoharness 25 [90]

TROOP [220]
10 Tactical Squad 140 Launcher 15 Flamer 5 [160]
10 Tactical Squad 140 Launcher 15 Flamer 5 [160]

ELITE [410]
Command Squad 90 Apothecary 15 Flamer 5 [110]
3 Dreadnoughts [300]

FAST ATTACK [220]
Speeder*2 90 Multimelta*2 20 [110]
Speeder*2 90 Multimelta*2 20 [110]

HEAVY SUPPORT [560]
10 Devestators 140 Launchers*4 60 [200]
10 Devestators 140 Plasmacannon*2 30 Heavybolter*2 20 [190]
10 Devestators 140 Launchers*2 30 [170]

Codex Grey Knights Combined Arms Detachment [1500]

HQ [335]
Paladin-Captain Ruckley 150 Grandmastery 35 Hammer 10 [195]
Librarian 110 Mastery 3 25 Hammer 5 [140]

TROOP [281]
5 Strike Squad 110 Halberd*4 8 Psicannon 10 Rhino 35 [163]
5 Strike Squad 110 Halberd*4 8 [118]

ELITE [629]
10 Paladin 550 Apothecary 20 B Banner 25 Psicannon 20 Halberd*2 4 Hammer 10

HEAVY SUPPORT [255]
Land Raider Redeemer 240 Multimelta 10 Stormbolter 5 [255]

Xenos Alliance

Codex Dark Eldar Combined Arms Detachment [1500]

HQ [255]
Urien [140]
Archon Q 60 Huskblade 25 Clone Field 20 Soul Trap 10 [115]

TROOP [190]
5 Kabalite 40 Venom 55 [95]
5 Kabalite 40 Venom 55 [95]

ELITE [220]
8 Incubi 160 Dedicated Raider 55 Dark lance 5 [220]

HEAVY SUPPORT [370]
Ravager 110 Dark Lance*3 15 [125]
Ravager 110 Dark Lance*3 15 [125]
Ravager 110 Dark Lance*2 10 [120]

FAST ATTACK [465]
10 Reavers 160 Champion 10 Agoniser 20 Heat Lance*3 30 Cluster*3 45 [265]
10 Reavers 160 Champion 10 Blaster*3 30 [200]

Codex Dark Eldar Combined Arms Detachment [1500]

HQ [355]
Drazar [190]
Lelith 150 Impaler 15 [165]

TROOP [855]
10 Wych 100 Hex 10 Agonizer 25 Blast pistol 15 Haywire 5 Raider 55 Lance 5 [215]
10 Wych 100 Hex 10 Agonizer 25 B Pistol 15 Haywire 5 Net 5 Raider 55 Lance 5 [220]
10 Wych 100 Hex 10 Agonizer 25 B Pistol 15 Haywire 5 Net 5 Raider 55 Lance 5 [220]
20 Kabalite 160 Cannon*2 30 Sybarite 10 [200]

ELITE [230]
8 Incubi 160 Klaivex 10 Raider 55 Lance 5 [230]

Codex Dark Eldar Combined Arms Detachment [1500]

HQ [370]
Archon Vect 60 Shadow Field 40 Webway Portal 35 Armor of Misery 15 Haywire 5 Power weapon 15 [170]
Archon Malys 60 Shadow Field 40 Webway Portal 35 Helm of Spite 25 Djin Blade 30 Parasite’s Kiss 5 Haywire 5 [200]

TROOP [220]
5 Wyches 50 Hekatrix 10 Agonizer 25 Blast Pistol 15 Haywire 5 Net 5 [110]
5 Wyches 50 Hekatrix 10 Agonizer 25 Blast Pistol 15 Haywire 5 Net 5 [110]

ELITE [660]
20 Trueborn 220 Dracon 10 Agonizer 25 B Pistol 15 Phantasm 10 Haywire 5 S Cannon*2 30 Blaster*2 30 Shredder*2 10  [355]
15 Trueborn 150 Dracon 10 Power Weapon 15 Phantasm 10 Haywire 5 Blast Pistol 15 Dark Lance*2 40  [245]
3 Incubi [60]

HEAVY SUPPORT [250]
Talos 120 Ichor injector 10 [130]
Talos 120 [120]


Codex Eldar Combined Arms Detachment [1500]

HQ [390]
Asurmen [220]
Bahsrroth [170]

TROOP [475]
20 Guardian Defenders 180 Bright Lance 20 Dedicated Wave Serpent 110 Shruiken Cannon 10 Bright Lance 5 Holofield 15 Star Engines 15 [355]
10 Rangers [120]

ELITE [265]
5 Fire Dragons 110 Dedicated Wave Serpent 110 Holofield 15 Star Engines 15 Vectored Engines 15 [265]

FAST ATTACK [230]
10 Swooping Hawks 160 Exarch 10 Power Weapon 10 [180]
Vyper Squadron 40 Bright lance 10 [50]

HEAVY SUPPORT [140]
Wraithlord 120 Starcannon 20 [140]


Codex Genestealer Cults [1500]

HQ [230]
Patriarch 90 Mastery 2 25 Familiar*2 10 [125]
Magus 40 Mastery 2 25 Subterran Masterstaff 20 Crouchling 20 [105]

TROOP [280]
10 Acolyte Hybrids 80 Leader 10 Hand flamer 5 [95]
10 Neophyte Hybrids 50 Leader 10 Mining Laser*2 30 Grenade Launcher*2 10 [100]
10 Neophyte Hybrids 50 Leader 10 Heavy Weapons Team Lascannon 25 [85]

ELITE [460]
20 Purestrain Genestealers 280 Talons 60 [340]
4 Aberants [120]

HEAVY SUPPORT [530]
Leman Russ Squadron 120 Battle Cannon 30 Heavy Bolters 20 Lascannon 10 [180]
Leman Russ Squadron 120 Battle Cannon 30 Heavy Bolters 20 Lascannon 10 [180]
Leman Russ Squadron 120 Battle Cannon 30 Heavy Bolters 20 [170]


Sunday, January 15, 2017

Ultramarine Omega Decade Combat Report Archive.

The following datafile contains combat maneuvers, force lists, and supplemental information surrounding the combat missions of the Ultramarine Omega company, and their allies.

https://drive.google.com/drive/folders/0BzxTUlhrqARaTFk4ZVEzNTZZNjQ?usp=sharing

Thursday, November 20, 2014

Ultramarine Mounted Attack Force.


Codex Space Marine: Mounted Force Lightning. [1750]

“Speed is his advantage, and surprise his deadliest weapon. In fluidity he will find success, and in success shall he find renown.” – Roboute Guilliman

Primary Combined Arms Detachment Ultramarines: [1124]

HQ [285]
Marneus 275 Armor 10 [285]

TROOP [499]
10 Tactical Gold 140 Lascannon 20 Flamer 5 Rhino 35 [200]
10 Tactical Silver 140 Lascannon 20 Rhino 35 [195]
5 Scout 55 Rifle*4 4 Storm 45 [104]

HEAVY SUPPORT [340]
10 Devastator Gold [140]
Stormraven [200]

Allied Battle Brother Detachment White Scars: [626]

HQ [150]
Khan 125 Moondrakkan 25 [150]

TROOP [476]
10 Bike Tactical Gold 213 Multimelta 10 Meltagun 10 Flamer 5 [238]

10 Bike Tactical Silver 213 Multimelta 10 Meltagun 10 Flamer 5 [238]

Tuesday, August 19, 2014

10th to the 1st Ultramarian Company Vs. Abbadon Assault Force Delomes

A battle has yet to occur with as much importance and tactic than the one that occurred last night. The town had all been assembled for graduation day. The scouts, all but the squad assigned to the director of ceremonies Tellion, resplendent in their power armor. Shining with the dark blue trimmed in gold. Graduation day, indeed. The ranks were laid out at that dawn of war. But, then came the dark crusade. Then came Abbadon, and that fiend Delomes. But. They would not find us wanting. 

Ultramarine Strike Force Omega with Grey Knight Auxiliary [2500]

Use your bikes like a sword. Striking where your enemy is weakest. – Roboute Guiliman

Primary Space Marine Detachment Ultramarines [2150]

HQ [450]
Marneus AKA Papa Smurf 275 Armor 10 [285]
Tigurius [165]

TROOP [977]
10 Tactical 140 Launcher 15 Flamer 5 [160]
10 Tactical 140 Lascannon 20 Flamer 5 [165]
10 Tactical 140 Lascannon 20 Flamer 5 [165]
10 Tactical 140 Multimelta 10 Meltagun 10 [160]
10 Tactical 140 Launcher 15 Flamer 5 [160]
10 Scout 110 Rifles 7 Tellion 50 [167]

FAST ATTACK [223]
10 Bike Tactical 213 Meltagun 10 [223]

HS [500]
10 Devastator 140 Launcher*2 30 [170]
10 Devastator 140 Launcher*2 30 [170]
10 Devastator 140 Heavy bolter*2 20 [160]

Grey Knight Battle Brother Ally [350]

HQ [100]
Coteaz [100]

TROOP [15]
3 Henchmen Ultramarian Ladies Auxiliary 12 Bolters*3 3 [15]

FAST ATTACK [235]
Stormraven 205 Hurricane 30 [235]


What exactly the chaos fielded is not known, but, what is remembered is thus;

HQ
Abaddon
Delomes Khorn Lord Delomes with Axe of Blind Fury, Wings, and Plasma pistol

TROOP
5 Chosen Lasgun, meltagun, plasmagun, flamer, fist, rhino. 
5 Chosen Lasgun, meltagun, plasmagun, flamer, fist, rhino. 

ELITE
7 Havoc 2 Lascannon 2 rocket with flak 
4 Khorne Terminator Meltagun
5 Tziench Terminator Heavy flamer combiflamer

FAST ATTACK
5 Warp talons
5 Raptors meltagun claws plasma pistol
Helldrake with baleflamer

HEAVY SUPPORT
Land Raider
Maulerfiend

Dawn of War Eternal War Mission 1 The Crusade. 3 objectives, 2 in Ultramarine deployment. 

The battle field had a large amount of armor 12 buildings, but a simple look at the building table shows that being inside of a building is almost suicide. What with a 7 result. And that happened. And just annihilated the havoc squad. But. This is the marine deployment.


It was difficult but not by any means impossible to deploy 102 Ultramarines and an Inquisitor within my deployment. Chaos chose to hide a much smaller footprint of mechanized troops behind the cover of the tallest building, and push in my far flank, away from the bikes. The two part building would seem like a prime vantage for an enterprising havoc squad, until you consider that it is also a huge target. Tactical doctrine was used as follows:
Tactical
Tactical
Devastator
Assault

Tactical doctrine, even when applied to a devastator squad, is bolter drill, but better. It meant that my 3 rocket tacticals rerolled as well as the lascannons, which proved crucial to ultimately collapsing the building, and offering first blood in a first turn that chaos 



The maulerfiend is always something I try to avoid, and it, in turn, wiped out a squad that had been taking shelter in a building with a 7 result. The air tanks banishment was nice to be able to ding the chaos invulnurable save down to a 6+ Below, the air power is a gentle ying and yang to a holistic battle ground.



Marneus did relatively little in the battle, except to make everyone able to ignore morale tests. The ability to fail a test and later regroup saved at least two lives. Which is a great deal, when you consider the training wasted. Below, batman chaos Lord Delomes leads his raptor squad into glorious melee. 




The helldrake, likewise, is a vexing foe. Able to lay flame unto huge swaths of blue men. 


Eventually the air creature landed, and was able to be killed with grenades. A better choice may have been to retreat to ongoing reserve, as the air tank had done.


Here, Abbadon stands alone against about 17 marines. He can only kill, at most, 5 at a time. Which is not enough to survive. I respect his refusal to retreat to the relative safety of the Land Raider and give Slay The Warlord as a hard-fought gift. 


The chosen attempt a last ditch effort to deny the crash site objective that was generated as aerotech cargo. 


Abaddon continues his assault, but a turn 6 would not see him survive. 


The chosen disembarks and fires on the scouts, but Tellion manages to hold his objective.


The air tank seeks to deny the chaos objective, but Objective Secured maintains it. We are unwilling to disembark the ladies, and risk being gunned down in a turn 7.


The chosen cannot assault, and so the scouts survive.


Marneus, Tigerious, and Coteaz appraise the victorious battlefield. 


Final score; Ultramarine Omega 10 Chaos Force Abbadon 3

In the grim darkness of the far future, there is only fun. 




Thursday, July 3, 2014

June Warhammering.

From the grim darkness of the far future, and here in sunless Karuvas XIII, aloha. Wanted to post some pictures of the warhammers that have been falling in the month of June. I had a large amount of time to consider lists for the June 28th ACG Tournament, but not as much time to appraise myself of the rules. Without the time to battle test my force I was worried. Also, in the absence of being able to play, theoretical armies became more and more esoteric. 


Evil Smurf Village [2000]
The Gargamel force will not take us without a fight.

HQ [285]
Marneus AKA Papa Smurf 275 Armor 10 [285]

TROOP [975]
10 Tactical Gold 140 Lascannon 20 Flamer 5 [165]
10 Tactical Silver 140 Lascannon 20 Flamer 5 [165]
10 Tactical White 140 Rocket 15 Flamer 5 [160]
10 Tactical Red 140 MM 10 MG 10 [160]
10 Tactical Black 140 Rocket 15 Flamer 5 [160]
10 Tactical Blue 140 Rocket 15 Flak 10 [165]

FA [235]
10 Assault White 170 VS 10 Fist 25 Shield 10 PP*2 30 [235]

HS [505]
10 Devastator Gold 140 Rocket*2 30 [170]
10 Devastator Silver 140 HB*4 40 [180]
10 Devastator Black 140 Rocket 15 [155]


The Paint It Black 5 Raider Iron Hands List

Primary Detachment: Iron Hands [2000]

HQ [205]
Warlord MOF Meineke Spareparts 90 Power Axe 15 [105]
Librarian Scary Ghost Dad 65 Terminator 25 Storm Shield 10 [100]

TROOP [125]
5 Scout Squad [55]
5 Scout Squad 55 rifles 5 Cloaks 10 [70]

ELITE [915]
5 Terminator Assault Squad [200]
Dedicated Raider Crusader 250 Multimelta 10 [260]
5 Terminator Squad [200]
Dedicated Raider 250 Storm Bolter 5 [255]

HEAVY SUPPORT [755]
Land Raider 250 Storm Bolter 5 [255]
Land Raider 250 [250]
Land Raider 250 [250]


Unbound list. No list available. But you know. Marneus, and almost all my terminators, and Vect on the dias with the lady, and whatever. You get the idea. It was announced that there would only be battle forged lists, and this relieved me, and I resolved to field Grey Knights, at least, and something else probably. 



Vect’s Suicide Squad and the War God [1999]

Dark Eldar Primary Detachment [1605]

HQ [670]
Vect 240 Dias 200 [440]
Drazar [230]

TROOP [230]
5 Kabalite 45 Venom 55 Night shield 10 Retrofire 5 [115]
5 Kabalite 45 Venom 55 Night shield 10 Retrofire 5 [115]

ELITE [176]
8 Incubi 198 [176]

FAST ATTACK [184]
3 Reaver 66 Heat lance 12 Cluster 20 [98]
3 Reaver 66 Cluster 20 [86]

HEAVY SUPPORT [345]
Talos 100 Chains 10 [110]
Talos 100 Chains 10 [110]
Ravager 105 Flickerfield 10 Night shield 10 [125]


Grey Knight Ally of Last Resort [394]

HQ [100]
Coteaz 100

TROOP [54]
4 Henchmen 2[Acolyte 4 MB 5 Hot Shot 5] 28 2[Acolyte 4 PA 10 Bolter 1] 30 [58]

FAST ATTACK [236]
Stormraven 205 Hurricane 30 Spotlight 1 [236]

Jerry had gotten me a Ravager which I was nursing back to health, and I brought back a carnifex that had become infested with a chronos time parasite. 


I got to play a game for my Bday, and so I ran a full on Grey Knights list against Andrew, whose librarian robots and Mephiston always dominate me. 


Ordo Exterminatus [2000]

Grey Knight Primary Combined Arms Detachment [1840]

HQ[375]
Draigo {WL} [275]
Coteaz [100]

TROOP [835]
6 Paladin 330 Apothecary 75 Mastercrafted Hammer 5 Psybolt 20 Brotherhood Banner 25 Psycannon 20 [475]
6 Henchmen  Jakaero*2 70 Acolyte*4 [Acolyte 4 Bolter 1 Power Armor 10 {15} 60] [130]
Dedicated Rhino [40]
5 Strike Squad 100 Halberd*4 20 Psycannon 10 [130]
Dedicated Razorback 45 Psybolt 5 Stormbolter 10 [60]
  
HEAVY SUPPORT [375]
Land Raider Crusader 255 Psybolt 5 [260]
Dreadnought [115]

FAST ATTACK [255]
Stormraven 205 Hurricane 30 Psybolt 20 [255]

Space Marine Battle Brother Ally Iron Hands Detachment [160]

HQ [90]
Master of Forge [90]

TROOP [70]
5 Scout 55 Rifles 5 Cloaks 10 [70]





In the end, the Blood Angels won. They are so very fast. And now, everything scores. Which was good before, and even better now. Below are the Blood Angels surivvors, including Mephiston, Lord of Death, with a lone remaining wound. 


I was able to play a game against Brian's marines, and it was the first time playing tactical whatever, and I did not understand the rules completely, and lost. So. Despite that, I am fairly certain a turn 6 or 7 would have seen me destroy everything that remained. 


Here, Draigo assaults the terminator librarian. 


This is Brian's actual 2,000 for the tournament. 

This is my game 1 hammer and anvil deployment of my ultimate list.

ACG Tournament 6-28-14 Battle Forged Grey Knight and White Scars

Grey Knight Combined Arms Primary Detachment [1000]

HQ[375]
Lord Draigo {WL} [275]
Coteaz [100]

TROOP [110]
1 Paladin [55]
1 Paladin [55]

HEAVY SUPPORT [260]
Land Raider Crusader 255 Psybolt 5 [260]

FAST ATTACK [255]
Stormraven 205 Hurricane 30 Psybolt 20 [255]

Space Marine White Scars Combined Arms Battle Brother Detachment [1000]

HQ [490]
Q’han (Of The North) 125 Bike 25 [150]
Command Squad 100 Bikes 35 Apothecary 15 Champion 15 Power*2 30 Fist 25 Shield 10 [230]
Chaplain 90 Bike 20 [110]

TROOP [510]
10 Bike Tactical 213 VS 10 Fist 25 Multimelta 10 Meltagun 10 Flamer 5 [273]
9 Bike Tactical 192 VS 10 Power 15 Multimelta 10 Meltagun 10 [237]

Against so many bugs.

And Emperors Children?
And it was kind of a mess...


And in the end it was a tactical draw and I got a single battle point over Jerry.


My second game was against Tori fielding Deathwing Dark Angels. This is just before I killed Belial in the face to death by combining Khan and Draigo into the same squad. Furious Charge Hit and run Draigo? Yes please. 


This is towards the end, as the remainder of my force considers attempting to eliminate the last Deathwing squad, and elects instead to win the game without danger.


 This is my only picture of game 3 against Brian. I had never fought a Wraithknight before. I also forgot that D-Sythes are template weapons, and so this picture is titled the last charge of the silver bike squad. Because their noble sacrifice ended swiftly the following turn, and Gold squad got frightened and drove off the board. I considered quitting at that point. Top of 2 and 510 points just drove off the board. 1/4 of my force removed, uncontested. But. I played it out, and eventually won. In the end I took 3rd, and was only 6 battle points away from tying for first. Had game one been a victory, things would have been much different. With my winnings swag, I got half a box of paladin, and those paladin are going to beat everyone's asses, with a list I will close with. One love. UM

Crouching Paladin Pouncing Tygre [2500]

Grey Knight Primary Combined Arms Detachment [2275]

HQ[475]
Draigo {WL} [275]
Levar Burton 150 Mastery 3 50 [200]

TROOP [625]
5 Paladin 275 Apothecary 75 [350]
1 Paladin [55]
1 Paladin [55]
1 Paladin [55]
1 Paladin [55]
1 Paladin [55]

ELITE [290]
Vindicare Assassin [145]
Callidus Assassin [145]
  
HEAVY SUPPORT [630]
Land Raider Crusader 255 Psybolt 5 [260]
Land Raider 255 [255]
Dreadnought [115]

FAST ATTACK [255]
Stormraven 205 Hurricane 30 Psybolt 20 [255]

Battle Brother Allied Detachment Space Marine Ultramarine [225]

HQ [165]
Tigurius [165]

TROOP [60]
5 Scout 55 Rifles 5 [60]